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Developing games can be as frustrating or rewarding as any other product, it depends on how much you like the industry you work on. I know people that develops
by ElViajero 5y ago
Developing games can be as frustrating or rewarding as any other product, it depends on how much you like the industry you work on.
I know people that develops music software, they love playing instruments, they love music, and they enjoy their jobs.
Educational software, medical software, everything can be extremely enjoyable if you like the topic.
I made accounting software, and it was really fun to do. In that case was just because I had creative control of the accounting software, and I like how well everything adds up, and how grateful are users when you remove their day-to-day pain-points.
But if you like that, making games is more fun nowadays. It used to be a lot of code for networking, graphic engines, and tooling. More math and low level system coding than actual game development.
And, no, if you like playing games that does not mean that you would like to make them. Even that it helps.
- granshaw 5y ago> everything can be extremely enjoyable if you like the topic I don’t think this is true. I’ve worked at multiple jobs where I barely interacted with the subject matter. Just the same old crud for webapps
- Retric 5y agoI’ve quite enjoyed building plenty of apps that where boring old crud webapps. It’s more engaging if you try to understand how all the seemingly meaningless data is actually used.
- ElViajero 5y ago> I’ve worked at multiple jobs where I barely interacted with the subject matter. You are completely right. My point is that is the same for video games than any other subject. And following your example, you may join a video game company and still spend all your time fixing bugs on the code for translations and subtitles or adding support for a button that publishes videos to social media. It depends on the size of the company and your position within it. But, many subjects are enjoyable.