5 ms·
I still haven’t tried it, but apparently rider is even better than VS. Especially for unity developers as it gives informations from the code as well as the Gam
by msk-lywenn 5y ago
I still haven’t tried it, but apparently rider is even better than VS. Especially for unity developers as it gives informations from the code as well as the Game asset files.
- GordonS 5y agoI used VS for something like 15 years, before switching to Rider few years back - Rider's debugger is now even better than VS's, IMO. For example, I always found "edit and continue" really flakey in VS - it was really slow, sometimes using it resulted in a long hang or an outright crash, and quite often the IDE wouldn't even give me the option to use it. Rider is rock-solid by comparison - I'd say VS (with ReSharper) and Rider are roughly at feature parity, but Rider kicks VS's arse on stability and performance. Another thing I'd add is that all of Microsoft's UserVoice-type feedback sites are an absolute joke - you might as well be piping your ideas into `/dev/null`. I feel like JetBrains actually listens much more to what developers are asking for. Huge fan of Rider, and actually JetBrains the company too.