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I see where you're coming from, but I strongly disagree since you said "coding". I actually feel like the coding part of game dev is quite rote, boring and pret
by city41 5y ago
I see where you're coming from, but I strongly disagree since you said "coding". I actually feel like the coding part of game dev is quite rote, boring and pretty much totally figured out. At least, for games that smaller teams or individuals can make. One of the best games ever made imo, Hollow Knight, was made with virtually no code at all. They used Playmaker, a visual game scripting engine for Unity.
- larsiusprime 5y agoBelieve me there's plenty of rote work non-fun grind work to be done even with no-code and lo-code engines, I've used plenty myself.