4 ms·
No Man's Sky has come a long way and you can call it a complete game now but they seem to have pivoted somewhere along the way into focusing on base building, m
by have_faith 5y ago
No Man's Sky has come a long way and you can call it a complete game now but they seem to have pivoted somewhere along the way into focusing on base building, multi player aspects, etc (going after the younger minecraft crowd?). It's still fun but the planet variation, story and minute to minute gameplay is very shallow even after all this time. I find it hard to feel motivated by anything in the game. It is a great looking game though and exploring can be fun until the repetition sets in.
- cletus 5y agoIt's interesting you say they've focused on base building because (IMHO) they need to double down on this. It's come a long way but it's still so awkward to build bases and do basic things like flatten ground, snap a lot of base components to wood/cement/metal sections and so on. Also they do things no one asked for like limiting teleporter range. I understand your point about there not being a lot to do. I mean you're not wrong and if that's what you're looking for, I understand it may not be for you. To me, NMS is really about just chilling out and doing stuff. That stuff is largely self-directed like finding the right kind of planet ofr a base, building that base, getting the ship you want and fully upgrading it. You don't need to do any of that but if you enjoy that you can. Being open in this way is a key part of fostering emergent player behaviour. It's also completely OK to play it for awhile and then decide you're done. Personally I've played >200 hours. Every major patch changes and adds to the major storyline so it can be worth starting a new game to see what that's like.
- skohan 5y agoI also found the game to be extremely underwhelming. It seems like they have added a lot of features, but there's still no core compelling gameplay loop. Also it's the worst type of procedural generation, where after a while you can practically see the perlin noise everywhere. IMO the most interesting thing about NMS is their marketing story. They were able to achieve enormous hype before launch, and since then they've been able to continuously grab headlines with the redemption narrative. I would love to know who's doing their marketing/PR because I believe they are very talented.
- spookyuser 5y agoI have been waiting to play No Man's Sky for so long and after all the good stuff I've been reading about how much better it had gotten I just assumed it would be incredible and that I would love it. To my surprise, when I downloaded it on Game Pass - I was extremely disappointed it just felt so empty. I uninstalled it after like 2 hours.