4 ms·
that game leaves a lot to be desired imo. there are a ton of things to do, but each "thing" is a pretty shallow loop. important components/ships are locked behi
by leetcrew 5y ago
that game leaves a lot to be desired imo. there are a ton of things to do, but each "thing" is a pretty shallow loop. important components/ships are locked behind lengthy grinds, and you need them to be viable in pvp (which is itself mostly confined to combat zones and random interdictions). it feels more like a bunch of mini-games glued together than a single cohesive game. they did a good job with the basic "fly around in space" thing, I'll give them that.
imo, eve is the best current implementation of "be a real person in space". much less in-your-face grinding, since skill training happens offline. a few noobs in cheap ships can be a serious threat to an experienced player in something expensive. player actions can have serious consequences in-universe. although the last time I played, there were some issues with capital ship spamming in alliance wars. not sure whether they've done anything about that; it's been a while since I played.