7 ms·
So the "Core Tech" for the year are: - volumetric clouds - interior/exterior culling - "dynamic door alignment" - ship engine swapping So looks like they w
by danso 5y ago
So the "Core Tech" for the year are:
- volumetric clouds
- interior/exterior culling
- "dynamic door alignment"
- ship engine swapping
So looks like they won't be completing their magic millions-of-players-on-a-single-instance tech any time soon. [0]
[0] https://www.robertsspaceindustries.com/comm-link/transmission/12770-Chris-Roberts-On-Multiplayer-Single-Player-And-Instancing https://www.robertsspaceindustries.com/comm-link/transmissio...
- Shadonic 5y agoClouds are done, at least the first iteration and its going to be in the game for us in about a week or 2. Culling i belive they will hit, door alignment is mostly like a small technical addition for the doors to dynamically go down depending on how the players landed and how far down the ground is. Something small but will be helpful. The million players thing is still being worked on and they have said their aiming for this year, they go into more detail on monthly reports. That counts as one of the more major techs like the Icache system which also wasnt on the roadmap but is on the progress tracker. ITs competed already. They get a decent amount of stuff done and info out about things once in a blue moon your going to miss large swaths of info.