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How to make beautiful 3D characters and scenes. I started with Blender and now I'm learning Substance for painting the models because the work flow is creativit
by barcoder 5y ago
How to make beautiful 3D characters and scenes. I started with Blender and now I'm learning Substance for painting the models because the work flow is creativity focused. The possibilities are truly amazing with today's tools.
Working in 3D has opened my eyes to new possibilities. I believe that having skills in 3D will become very important over the next five years with adoption of mixed reality hardware.
- programmarchy 5y agoTotally agree. I'm working on a mixed reality app and have started learning Blender as well to set up asset pipelines and toolchains, so being sucked into the 3D modeling world also. I've been surprised to find a ton of overlap between 3D modeling and ML-based tools to assist in the process. Would love to trade notes if you're available to chat sometime.
- aaron-santos 5y agoI'd love feedback too. I tried my hand at using scipy.optimize to tune Blender lighting and materials to a reference image that didn't turn out how I expected. Would love to hear other about other ideas in this space.
- barcoder 5y agoI'm really interested to hear about your process using ML tools and Blender. Nvidia Canvas is one I plan to test this week. My current work flow is very hands on because I'm creating characters for a game and want an oil painted texture look. I'd like to find a way to copy the style from one character to the next.
- aaron-santos 5y agoI've picked up Blender in the past few months. Previously I had dabbled with 3dsMax in the late 90's in highschool, but the piracy and license cracks eventually turned me away. Until recently Blender's UX kept me away too. It's been fun seeing the world in a new way again. I like the nostalgic feeling of looking around and seeing the material nuance in everyday objects, how light behaves, and the uniqueness of everything around us.