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>>> how to go from 100 to 10 mil users You want to implement the equivalent of "load balancing" in the cloud, for your massive open world ;) https://documenta
by ArtWomb 5y ago
>>> how to go from 100 to 10 mil users
You want to implement the equivalent of "load balancing" in the cloud, for your massive open world ;)
https://documentation.improbable.io/spatialos-overview/docs/workers-and-load-balancing https://documentation.improbable.io/spatialos-overview/docs/...
Load Balancing for Massively Multiplayer Online Games
https://research.ncl.ac.uk/game/research/publications/7B329d01.pdf https://research.ncl.ac.uk/game/research/publications/7B329d...