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Eh, so, instead of adulting, I tried it out... The bad: - looks like not actively developed anymore - no contextual help, though things are reasonably civ-li
by tasuki 5y ago
Eh, so, instead of adulting, I tried it out...
The bad:
- looks like not actively developed anymore
- no contextual help, though things are reasonably civ-like
- clearly unfinished, some things look like stubs that don't do anything?
The good/great:
- combat mechanics are great: instead of units evaporating altogether, they gradually lose health
- units also slowly lose health over time when wandering around
- max four units per tile
- hexagonal!
- I haven't seen a single UI bug
I like FreeCiv a lot, but now I like StateBuilder much more!
- jlundberg 5y agoOleksandr was developing this heavily in 2016 when I first encountered Statebuilder. And he kept adding things. Maybe he will get a new burst of inspiration if you share your feedback to him. :) What I have been impressed with most is the webGL rendering. Have been really neat every time he has shown me his newest prototype.