4 ms·
online interaction back then was kind of a big no no. Nintendo took a long time to implement it. Anything targeted towards children was basically not a good c
by virtue3 5y ago
online interaction back then was kind of a big no no. Nintendo took a long time to implement it.
Anything targeted towards children was basically not a good candidate for online collaboration because of the fear of predators.
I think we have a good model now of how to do it correctly and what sort of safe guards are expected in the software to protect end users so it's less of an issue now.
Minecraft also did a good job of separating public/private server (or at least it did back in the day).