3 ms·
Definitely true. In my experience it's less to do with battery and more that the client-side rendering process is so intense. Particularly because of the single
by afavour 5y ago
Definitely true. In my experience it's less to do with battery and more that the client-side rendering process is so intense. Particularly because of the single-threaded nature of JS: a GL-based map on a web page makes the whole thing drag on a low-specced phone.
These days Chrome and Firefox have the OffscreenCanvas API that would let you do all that rendering in a different thread, but last I looked MapBox GL didn't support it. Not sure if that's changed with libre.