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The scale is a problem, the largest city are no more than 2 miles wide yet apparently people will struggle to drive their cars 300 ft because they somehow canno
by Aperocky 5y ago
The scale is a problem, the largest city are no more than 2 miles wide yet apparently people will struggle to drive their cars 300 ft because they somehow cannot walk at all.
The traffic is ridiculous too, having 40 houses on a street? Traffic is going to be so insane! Oh and did I mention it took them 1 hour of commute to get to somewhere that is only half a mile away? This traffic simulator is crooked.
Thank god for NAM.
- hutzlibu 5y ago"people will struggle to drive their cars 300 ft because they somehow cannot walk at all." Ah, this is sadly a bit too realistic, no?
- dragontamer 5y agoTropico is pretty good, but has the opposite problem. Your people are too poor to typically afford a car. So you set up a fancy car network (aka: parking garages), but the majority of your citizens spend hours walking everywhere, slowing your city to a crawl. You try to fix the problem by making "free busses", but setting up good bus routes remains difficult. You end up clicking the "free cars" button at great costs but... it does in fact solve that problem. ---------- There's also cheeky political commentary that Tropico is fully aware of. Catering to the religion faction increases your birthrate, but diminishes the academics. You'll get fewer high school graduates / college graduates, so industries like Oil refining become impossible. Or, you can cater to academics who tend to become Capitalists, but then they get angered by communist aligned policies like free cars and/or free housing. Then you suddenly go full communist, and the Americans invade, ending your reign. Or vice versa, if you go full capitalists, the USSR invades and the game ends. Then you start a new game and tell your hackers to steal the White House. (What? I never said this game was perfectly realistic...)