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How could having more choice possibly be stifling? "I think we actually had our golden age when game development was using floppy disks and it was an open free
by wccrawford 15y ago
How could having more choice possibly be stifling?
"I think we actually had our golden age when game development was using floppy disks and it was an open free platform when we could all make games like we wanted to make."
It's -still- called a PC and that still works the same, except now you can 'ship' your game to your customers in seconds, instead of days or weeks.
Anyone who thinks creativity has been stifled should take a good look at all the indie games recently. Steam has tons of games from developers that have never been heard of before and they're making some pretty amazing games. And they're cheap.