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It's often been the low-code ones. From Multimedia Fusion to Bootstrap Studio. Many come with undocumented bugs or limitations, like loops failing or not being
by muzani 5y ago
It's often been the low-code ones. From Multimedia Fusion to Bootstrap Studio. Many come with undocumented bugs or limitations, like loops failing or not being able to do a certain thing. Bootstrap Studio ended up being training wheels to responsive web dev for me.
On the "higher" code stuff, Android is chock full of anti-patterns. Adopting the full repository flow of Android, from web to local database cache will lock you in a lot of patterns. You have to design your data into a way that's easily stored in SQLite, i.e. be pretty damn clear whether your data is an int, string, or pointer, which is hard to tell with new features. And then there's the mess of testing this. Some of these features are still in alpha, e.g. an official library might support pages in the form of integers, but not Strings. So for the most part, you rarely ever want to code Android in the manner that Google teaches you to, unless you're in a company with 10 devs on a team or something.