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> The problem though, was that no-one on the team actually cared about growth. “Get people home in time for dinner” had to become something more like “get even
by aaron-santos 5y ago
> The problem though, was that no-one on the team actually cared about growth. “Get people home in time for dinner” had to become something more like “get even more people home at some time”.
Once you see this pattern you cannot stop seeing it. It shows up in startups, in the video game and entertainment industries, and apparently used to show up a little bit at Autodesk, at least until the author quit. The people with non-monetary drives are the easiest to exploit. It makes perfect sense to a business. If someone is will to do more work for the same or less money it's a no-brainer to encourage that behavior. The end result is a bunch of people willing to put up with substandard pay and poor working conditions. Run from those industries. It never pays off. If a product can't be made outside of these conditions, maybe it doesn't deserve to exist. Survival of the fittest products and all.
- Accujack 5y agoIn general, this applies to most industries in the US these days. It's a reflection of the lack of value that employers see in employees at present.
- aaron-santos 5y agoThat's fair. I don't know too much about other industries. In software, if you're using passion as a hiring indicator, you're contributing to this pattern whether you want to or not.