3 ms·
Stream loading is another technique that's used to reduce load time. You start loading data for the next level as the player approaches a boundry and you let th
by patmorgan23 5y ago
Stream loading is another technique that's used to reduce load time. You start loading data for the next level as the player approaches a boundry and you let them enter the next level before all of the assets(ussally textures) have finished loading.