3 ms·
There are true RNGs that use a physical source of randomness such as resistor noise [0] feeding into a comparator. Most of the things like mouse movements can
by quercusa 5y ago
There are true RNGs that use a physical source of randomness such as resistor noise [0] feeding into a comparator. Most of the things like mouse movements can be random(ized) but tend to be really slow (few random bits per second).
Psuedo-RNGs typically use an algorithm (such as a hash) which is very hard to reverse. The next value is deterministic and easy to predict if you know the algorithm and input values, but effectively impossible (i.e., 'random') if not.
[0] https://news.ycombinator.com/item?id=27447766 https://news.ycombinator.com/item?id=27447766
- lann 5y ago> Psuedo-RNGs typically use an algorithm (such as a hash) which is very hard to reverse. Note that this is only necessarily a property of Cryptographically Secure PRNGs. Some PRNGs are not designed to be difficult to predict at all.