3 ms·
Not to mention game development asset creation is inherently a disk intensive task. You're going to have lots of huge images, 3D files, sounds, etc. in lossles
by qbasic_forever 5y ago
Not to mention game development asset creation is inherently a disk intensive task. You're going to have lots of huge images, 3D files, sounds, etc. in lossless high quality formats (even for simple 2D games). 76 megabytes is tiny compared to the rest of the stuff you're dealing with.