3 ms·
Three reasons. 1. Pirates have more time than money. This means they have the time to evaluate 50 games, playing each for an hour or two. 2. Pirates tend towa
by ebiester 15y ago
Three reasons.
1. Pirates have more time than money. This means they have the time to evaluate 50 games, playing each for an hour or two.
2. Pirates tend toward hoarding. They're collectors.
3. The combination of the above two makes a perverse incentive in their heads. There's this idea that somethings should be "great" to pay for it. As they don't have any idea of the effort that goes into making a game, they don't value the time.
The perception of someone making less than 5,000 a year, regardless of whether the money is given to them or they earn it themselves, it's much different than someone making professional wages.
Honestly, I think the solution is to target those who have money, and those who know how hard it is to make a product.