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Specially Android game development becomes easier once you can target Vulkan only and you are running third party rendering system (since many Open GL ES 2.0 an
by mcraiha 5y ago
Specially Android game development becomes easier once you can target Vulkan only and you are running third party rendering system (since many Open GL ES 2.0 and 3.0 drivers are quite buggy). With iOS Metal only has been possible for years.
- pjmlp 5y agoExcept that everyone doing games in Java/Kotlin kind of needs to move into Unity, because Vulkan is only available as NDK API, with a very bare bones support from Google beyond "just clone this github repo with tools". Also if you want a good Vulkan experience, better care only about Samsung and Google devices and ignore everything else.
- SuchAnonMuchWow 5y agoThis specific game is a 2D pixelart rogue-like game, with simple UI, simple graphics, and no need for anything real-time. Vulkan is way overkill for that, and so is Unity.