3 ms·
That's one of the reasons I feel that games use a scripting language for their UI and event logic and a fast compiled language for the important bits. There are
by mlindner 5y ago
That's one of the reasons I feel that games use a scripting language for their UI and event logic and a fast compiled language for the important bits. There aren't too many games I can think of that are UI heavy that don't use a scripting language for it.