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I love Godot but it’s a stretch to describe it as multi-platform when it doesn’t support any of the consoles. Especially when compared to Unity or Unreal.
by Q6T46nT668w6i3m 5y ago
I love Godot but it’s a stretch to describe it as multi-platform when it doesn’t support any of the consoles. Especially when compared to Unity or Unreal.
- brylie 5y agoTo be clear, games made with Godot can be exported for Windows (and UWP), macOS, X11 (Linux, *BSD), Android, iOS, and Web https://docs.godotengine.org/en/stable/about/faq.html https://docs.godotengine.org/en/stable/about/faq.html
- tpxl 5y agoIt also supports porting on Switch, PS4 and Xbox One by way of third party companies. https://docs.godotengine.org/en/stable/tutorials/platform/consoles.html https://docs.godotengine.org/en/stable/tutorials/platform/co...