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> Having a vast amount of bolted-on cruft with inconsistent design principles makes a language pretty horrible. From what I can tell the vast majority of chang
by staticassertion 5y ago
> Having a vast amount of bolted-on cruft with inconsistent design principles makes a language pretty horrible.
From what I can tell the vast majority of changes to Rust are small things like "Adding a method to Vec". These aren't really the type of things that turn into cruft/ radically change the language, but we also don't have to wait years for them.