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I have tried out Godot and many, many other game engines in the past. They aren't there yet. Even as a hobbyist, I find Unity much more easy to use, and even st
by debacle 5y ago
I have tried out Godot and many, many other game engines in the past. They aren't there yet. Even as a hobbyist, I find Unity much more easy to use, and even still I'm tempted to learn Unreal simply because it seems more powerful and well architected under the hood.
- pjmlp 5y agoThey are where Unity 3.0 used to be around 10 years ago. However Unity now is capable of supporting such kind of productions, with the respective increase in learning complexity and development teams scalability, "Oddworld: Soulstorm at Unity GDC 2019" https://www.youtube.com/watch?v=a8uAUPGZb3I https://www.youtube.com/watch?v=a8uAUPGZb3I "The Heretic short film" https://www.youtube.com/watch?v=iQZobAhgayA https://www.youtube.com/watch?v=iQZobAhgayA Using such engine for a basic 2D tiles game or shooter is already over budgeting.