3 ms·
Money, obviously. This engine has a permissive license, MIT. The question is rather what one can conveniently do with it, in the context of the given game, whe
by pizza234 5y ago
Money, obviously. This engine has a permissive license, MIT.
The question is rather what one can conveniently do with it, in the context of the given game, when compared to a big-name engine.
Possibly, for non-demanding games, smaller engines are a good tradeoff between performance/features and cost. Godot, for example, is free, but AFAIK it doesn't have a very efficient culling (yet)¹, so for smaller games, it may still be worth the savings.
¹=https://www.gdquest.com/tutorial/godot/3d/optimization-3d https://www.gdquest.com/tutorial/godot/3d/optimization-3d
- spywaregorilla 5y agoUnreal is free for the first million in revenue