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1. Some of their costs scale with the number of purchases or revenue made through the shop (traffic, support, payment processing fees) 2. Fixed costs, like dev
by CodesInChaos 5y ago
1. Some of their costs scale with the number of purchases or revenue made through the shop (traffic, support, payment processing fees)
2. Fixed costs, like development effort, need to be distributed across their customers. Fixed fees will be negligible for big customers and unaffordable for small customers.
3. They're gatekeepers for these devices. If you want your app on a device they can control you need to pay their fees. So as long as the fees are not big enough to deter a developer from publishing their app for that device, they can charge whatever they want.
I think revenue sharing is the best pricing model for an app store, but without abusing the gatekeeper status the fees would likely be significantly lower.
- ramesh1994 5y agoWhile I do agree with what you've said, I think they should be able to price these into a bill that they can send the app developers monthly. They have shown competency in running the pricing on AWS to such great margins and few people seem to complain about pricing. Perhaps it is a combination of the sentiment that they are owed a percentage of your income and it being such a large number (20-30%) frustrates the developers.