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There isn't any point chasing customers like yourself. If it was even $10-$20 you'd probably be saying it should be $5, if it was $5 you'd say it should be 0.99
by whywhywhywhy 5y ago
There isn't any point chasing customers like yourself. If it was even $10-$20 you'd probably be saying it should be $5, if it was $5 you'd say it should be 0.99c
We've seen this all before with the iOS App Store and the end game is just everything free with intrusive ads.
- cgriswald 5y agoThat's not a customer problem. That's a platform problem. On a platform where ads are allowed developers stop being developers and start being eyeball farmers and their products suffer for it. The point in chasing customers like me is that I won't watch ads, but I will spend money, even $20+ for an iOS game. Streaming services have figured this out and offer ad-free versions. Some iOS developers will allow you to pay for a game to remove ads. (The problem on iOS is there is no easy way to determine which games are like this, or to filter based on things like this in search.)