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What is an "art game", and how is it different from a mere "game"?
by prvc 5y ago
What is an "art game", and how is it different from a mere "game"?
- VladimirGolovin 5y agoTo borrow a definition from Andrei Konchalovsky, art is that which imparts feelings. If a game does that, it's art. Many "gamey" games don't, and this is perfectly fine. Consider two games, Inside (a great art game) and Overwatch (a great "gamey" game). Inside is much less rich in terms of gameplay, but (in my subjective opinion) does much more with feelings. Overwatch, on the other hand, is enormously, ridiculously rich in terms of gameplay, but when you're actually playing it (as opposed to viewing the art), it's more of a dopamine binge.
- meheleventyone 5y agoAll games impart feelings even Overwatch! A really common game design lens is essentially “how do we want this to make the player feel?” There’s definitely a very common set of feelings you might miss or not see as intrinsic because most games are imparting them but that doesn’t remove them from existence.
- meheleventyone 5y agoThere’s not a strong definition and most attempts end up defining regular games as well. So it’s more a self label of intent by the creators.