3 ms·
While working on my own implementation of the bytecode interpreter last year I wrote a tool to inspect the polygon files [1]. It did help to find some bugs in m
by max-m 5y ago
While working on my own implementation of the bytecode interpreter last year I wrote a tool to inspect the polygon files [1].
It did help to find some bugs in my renderer code :)
The tool needs unpacked data files like the ones found in the 20th Anniversary edition, but the files extracted from the BANK files works fine as well.
[1]: https://max-m.github.io/aworld/ https://max-m.github.io/aworld/