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My point wasn't to say you should never do byte manipulation in Javascript, but that for these rare edge cases the existing capabilities without a native int ar
by ascar 5y ago
My point wasn't to say you should never do byte manipulation in Javascript, but that for these rare edge cases the existing capabilities without a native int are fine and if you would really need the native int rather than some equivalent work around (which I assume is most likely due to performance considerations) a faster language is the better approach. A webgame might be able to use wasm for that.