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This comment [1] should probably also be mentioned here: The productivity claim has been removed from the Japanese report[0]. An erratum at the bottom of the p
by ascar 5y ago
This comment [1] should probably also be mentioned here:
The productivity claim has been removed from the Japanese report[0]. An erratum at the bottom of the page dated November 8, 2019 says this:
"In the announcement dated October 31, one of the listed "improvements" from the 2019 Summer Work-Life Choice Challenge was an increase of 39.9% in labor productivity (sales revenue per employee) in August 2019 compared to August 2018, with a graph below.
"While this number is factual, it is not solely the result of this challenge, and was achieved due to a number of different factors.
"To avoid misunderstanding, we have removed that claim from the above summary of the direct effects of the challenge."
Especially the definition of productivity as "labor productivity (sales revenue per employee)" is interesting and adds some perspective to this claim.
[0] https://news.microsoft.com/ja-jp/2019/10/31/191031-published-the-results-of-measuring-the-effectiveness-of-our-work-life-choice-challenge-summer-2019/ https://news.microsoft.com/ja-jp/2019/10/31/191031-published...
[1] https://news.ycombinator.com/item?id=26495933 https://news.ycombinator.com/item?id=26495933
- deleted 5y ago[deleted]
- EvilEy3 5y agoDirected by Robert B Weide.
- deleted 5y ago[deleted]
- sharken 5y agoWorkers productivity in this context means Workforce productivity, not to be confused with employee productivity. https://en.m.wikipedia.org/wiki/Workforce_productivity https://en.m.wikipedia.org/wiki/Workforce_productivity It's interesting that working on a two plus year product cycle does not add to productivity, at least not how it's used here. So as an employee it would seem to be a better career move to always work on something that can be shipped within a year.
- deleted 5y ago[deleted]