4 ms·
I think the issue with this announcement is that Blaston isn't a free game. Its a game that you pay for and it will now also shows you ads.
by nickthegreek 5y ago
I think the issue with this announcement is that Blaston isn't a free game. Its a game that you pay for and it will now also shows you ads.
- dstaley 5y agoThat's a totally fair point, but the argument to that is "don't support this developer" not "sell your Oculus Quest". Getting mad at Oculus for this is basically like getting mad at Apple because developers are including ads in their paid apps.
- xg15 5y agoSo who should you get mad at then? Every single app developer? That developer can probably hardly care less that I don't support them. Either the app is good enough that people will endure the ads (in which case they will always preser two revenue streams to one) or the app is not good enough in which case people will stay away on their own. The incentive alignment is pretty clear: if Facebook and users let them, devs will show ads.
- EricTBone 5y ago> So who should you get mad at then? Developers who do the thing you don't like. > Every single app developer? No, just the ones who do the thing you don't like. > The incentive alignment is pretty clear: if Facebook and users let them, devs will show ads. Google and Apple pays devs show ads. Therefore all games have ads, right? No. I don't buy games with ads. I have plenty of options. > Either the app is good enough that people will endure the ads (in which case they will always preser two revenue streams to one) Again you're arguing that all games that can have ads, do have ads. This is proven wrong by the world. We have two gigantic app stores with 5 million apps between them. None of the apps on my phone have ads.
- deleted 5y ago[deleted]
- Spartan-S63 5y agoI think this is the bigger issue. It's the double-dipping from both ends — getting money from the consumer and getting more money from advertisers. It's like cable television all over. Why can't they: 1. Be less greedy 2. Raise the price so I can be guaranteed to see no ads
- solaceb 5y agoIt would be even better if they didn't leverage their success in one industry (advertising) by publicly posing solely as another kind of company (social media) in order to buy up other companies (Oculus) to make a lateral entrance into VR, an industry unrelated from advertising, just to pollute it with more advertising. This whole thing is shady IMO from top to bottom and just another aspect of 2021 tech which makes me think we really collectively failed to prevent the wonder of computing from just being another instrument to extract capital from the people and give it to the powerful
- latexr 5y agoBased on the accounts in The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality[1], I don’t get the feeling Facebook had to “pose solely as another kind of company”. By the point Oculus was in conversations to sell to Facebook, their shadiness was already a concern. [1]: https://www.goodreads.com/en/book/show/34017056-the-history-of-the-future https://www.goodreads.com/en/book/show/34017056-the-history-...
- kardos 5y agoOr have two price points, one ad-free and one ad-supported
- an_opabinia 5y agoThey should focus on giving Blaston depth, but that’s a different discussion.
- grecy 5y agoI totally agree with you, though it's important to remember that ship sailed long ago. You pay for a TV, and it shows you ads. You pay for a train ticket, and the walls and platforms are plastered with ads. You buy the fancy surround sound option in your car, and it plays ads. You buy a magazine, and it's mostly ads. And so on and so on. Our entire world has been taken over by ads. I think it's important to recognize this not so we let FB / Oculus off the hook, but so we can see it's an enormous problem overall that needs to be addressed.
- xg15 5y agoYeah, I wouldn't put this as "the ship sailed long ago" because this implies resignation. However, this stuff will just keep getting worse.
- imglorp 5y agoThey're also basically captive eyeballs. We've never had an ad you literally could not look away from. You can't even look at something else while the ad plays; you'd need to take off the headset and put it back on a minute later, repeat for every ad.
- downrightmike 5y agoJust like TV. Remember that?