3 ms·
> it is, again, far too slow It also fails miserably as soon as the geometry you're trying to fillet is complicated.
by ur-whale 5y ago
> it is, again, far too slow
It also fails miserably as soon as the geometry you're trying to fillet is complicated.
- dTal 5y agoIt shouldn't? The one bright part of it is it's completely general. I've never known it to fail - although again, it's too slow to be useful in 3d.
- jstanley 5y agoIt's general if you want an equal fillet on every edge, but it's not "general" in the sense that you can apply fillets and chamfers of different sizes to different edges. Unless you plan to do so from the very start and design your entire part accordingly.