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Why shame? We're not really talking about endless repetition, we're talking about actual improvements, however minute, and changes that make the game playable o
by LaGrange 15y ago
Why shame? We're not really talking about endless repetition, we're talking about actual improvements, however minute, and changes that make the game playable on new iOS versions/device.
It is great if you can make something new, but if you can't, and have a good idea on how to improve something old, I say go for it. We need that too.
The problem of EA/Activision/Zynga is that they take ideas, make almost no improvements, and then use their marketing power to come on top anyway.
- roc 15y agoThe shame is that the approach works almost independent of whether the improvements are there are not. The success of knock-offs seems to have much more to do with marketing.