3 ms·
As someone else said in a comment, while any metaphor has its limits, I feel that there are many more analogies to make with chess. As a mediocre chess player
by abnry 5y ago
As someone else said in a comment, while any metaphor has its limits, I feel that there are many more analogies to make with chess.
As a mediocre chess player who has played too many subpar bullet games, I've begun to recognize patterns. For instance, sometimes my opponent has a good move that they are ignoring, but then I make a bad move that naturally highlights that good move. And then my opponent makes that good move. To me, it seems there should be some good analogies to make in business, where your decision spurs your competitor to make a great decision. I just can't think of any.
Or the idea that chess is about keeping your options as wide open as possible and limiting your opponents options (i.e., to restrict the king). That's one reason you might play for the center. It is certainly why the Queen is more valuable than all the other pieces... she has more squares she can move to. Typically a knight on the edge of the board is inferior to a knight in the center because the edge reduces its 8 maximum moves. IIRC, you can compare point values assigned to each piece with the number moves a piece can make average over all position in an empty chess board and see that the proportions match up. It is also why playing positionally matters. Your opponent could be up a piece but if one of them is trapped, it is almost like they are. That is an example of a un-usable advantage.
Or take simple tactics. Forks are when you have two threats on your opponent and they can't deal with both. It is a lose-lose situation for them. Or a pin is about restricting their movement. Sometimes the pin or fork is subtle, where the fork is between checkmate and capturing a piece.
There is a lot to explore here that goes far beyond "chess requires thinking deeply, chess requires anticipating your opponents moves, etc" that requires the pattern recognition that comes from playing many games.