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Quake 1 wouldn't even run on a 486, and Q3 needed a GPU, one of the first games to have that requirement.
by Synaesthesia 5y ago
Quake 1 wouldn't even run on a 486, and Q3 needed a GPU, one of the first games to have that requirement.
- deleted 5y ago[deleted]
- fsiefken 5y agoQuake1 ran on my 486 for sure, I think I also tried Q3. I think I was running either slackware or mandriva. All games required a GPU, so you probably mean DirectX or OpenGL acceleration. Yes, so given the existence of OpenGL acceleration on chip would this rust version be significantly more performant than the c++ version?
- Synaesthesia 5y agoYeah it ran, at low res and low FPS, I remember I had one too. It was barely playable. You really wanted a Pentium
- Narishma 5y agoQuake 1 ran on a 486 but wasn't very playable, you needed the fast FPU of the Pentium for that. Quake 1 and 2 also didn't require a GPU, they had a software rasterizer. Quake 3 did require one.
- tialaramex 5y agoQuake 1 relied on fast floating point maths. So it would run on a 486DX (the variants with floating point) but very slowly. Intel's Pentium at similar or even slower core speeds has much faster FP maths, resulting in Quake on a mid-range Pentium PC running rings around Quake on the top-spec 486, whereas most other games from that era would be faster on the 486.