4 ms·
I guess the "gameplay" is somewhat self-balancing in the sense that as soon as one strategy becomes dominant, there's that much more incentive to come up with a
by m12k 5y ago
I guess the "gameplay" is somewhat self-balancing in the sense that as soon as one strategy becomes dominant, there's that much more incentive to come up with a strategy that counters it. For that reason alone, in nature, and our mimicry of it, "it's a tradeoff" or rock-scissors-paper-like scenarios are much more likely than "one strategy to beat them all".
- wyager 5y agoThat's why it's so interesting that only humans came up with the absolutely game-breaking OP strategy of being smarter than everything else.
- des1nderlase 5y agoNot sure that it's game-breaking, depends on how you define the game. For example, I think that humans can't exterminate all insects [1], or bacteria[2] alive. However the other way around I'm not so sure. 1. https://www.si.edu/spotlight/buginfo/bugnos https://www.si.edu/spotlight/buginfo/bugnos 2. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4991899/ https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4991899/