4 ms·
Rust from a JavaScript Perspective
- dustymcp 5y agoI feel alot of js developers could benefit from learning other languages like rust :)
- michaelcampbell 5y agoI feel alot of developers could benefit from learning other languages
- schwartzworld 5y agoYes! The great thing about JS is that it's really flexible and expressive. I spend a lot of time dabbling with other languages and then I love coming back and trying to apply that knowledge to my JavaScript work.
- pwdisswordfish8 5y agoThis might be the most annoying writing style I have encoutered. The constant interruptions with random pop culture references fall flat every time and just distract from the main topic. It’s like a written version of a YouTube channel with a target demographic of ADHD-addled Zoomers. Even skimming, I couldn’t stand more than four paragraphs of it.
- gaze 5y agoYeah this reads like it was written by a child that thinks they’re really smart.
- zaphirplane 5y agoThe author says “A tongue in cheek walk-through”
- smusamashah 5y agoTo learn rust I tried to port a thing I previously made in Javascript. It felt like if Javascript is a straight hallway with booby traps here and there Rust is hallway with huge bank locker doors every few steps. I felt drained managing lifetimes in attempt to create a factory for different 2d drawing implementations using different libraries and have left it there.
- pjmlp 5y agoRust killer application are kernels, device drivers and similar domains where GC is a no-go, anything GUI related is better served with languages using any form of automatic memory management.
- mlindner 5y agoThat's one of the reasons I feel that games use a scripting language for their UI and event logic and a fast compiled language for the important bits. There aren't too many games I can think of that are UI heavy that don't use a scripting language for it.