3 ms·
The mod-turned-hobbyist-turned-free-software RTS 0A.D. uses JavaScript for a significant part of the game code. The engine itself is in C++. Some alphas have be
by nhaehnle 15y ago
The mod-turned-hobbyist-turned-free-software RTS 0A.D. uses JavaScript for a significant part of the game code. The engine itself is in C++. Some alphas have been released: http://wildfiregames.com/0ad/ http://wildfiregames.com/0ad/
Talking about the entire game in the browser, it clearly depends on how far you're willing to compromise in the feature set. Path-finding will likely be the most painful part for a purely human-vs-human game, and opponent AI will probably add some headaches as well.