4 ms·
I think you need to read the first few chapters of After Virtue to appreciate the concept behind creating things for people to enjoy directly; it's a form of ar
by dorkmind 5y ago
I think you need to read the first few chapters of After Virtue to appreciate the concept behind creating things for people to enjoy directly; it's a form of art, essentially reducing the overgrown calculator known as a "computer" to a beautiful vase holding a flower arrangement.
Here is the link: https://archive.org/details/4.Macintyre/page/n17/mode/2up https://archive.org/details/4.Macintyre/page/n17/mode/2up
This is a sort of test playground for marketing, brands, and so on since the programs occupy a no man's land between games, academic research, toys, entertainment, and programming.
It also satisfies the self-feeding dogfood condition: similar to games such as RoboWar, it is difficult to resist the temptation to experiment at the simulation level, a phenomenon that could be described as the MFTL effect.
http://www.catb.org/~esr/jargon/html/M/MFTL.html http://www.catb.org/~esr/jargon/html/M/MFTL.html