4 ms·
Which made for hellishly long compile times. Core-rope memory was used because of the weight and volume savings. On Apollo every pound counted. If you look at
by russell 15y ago
Which made for hellishly long compile times. Core-rope memory was used because of the weight and volume savings. On Apollo every pound counted. If you look at the Wikipedia article you find a link to HAL/S which used to program the shuttle computers. A similar language (the same?) was used to program the Apollo computers and I believe the ground support computers. I do remember finding 3 punched cards per statement to be a bit bizarre. Yes, I was there at MIT Instrumentation Lab, but some of the details have become hazy. :-)
Edit: The compile times for core-rope memory were pretty long, so there were lots and lots of simulations. Going to core was an infrequent occurrence. The computers had a small amount of conventional core so that patches could be applied. Bug fixes half way to the moon were possible.