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Because I think they service me better this way. I don’t want to have an ecosystem that allows malware to be an option. I explicitly bought my iOS device so th
by martimarkov 5y ago
Because I think they service me better this way. I don’t want to have an ecosystem that allows malware to be an option.
I explicitly bought my iOS device so that all software that is possible to be installed will always be vetted. I don’t have to worry about my parents being tricked by either maliciously crafted websites or false promises like cheaper price but they get all your data. Companies are not going to be upfront about their store’s policies.
So my argument is not the profit motive. Sure apple should probably charge 10%. 30% might be greedy BUT my issue with that is that any number is arbitrary.
Apple created the platform, the device. Fine the developers played a huge part in making iOS a success BUT nobody forced them to build for the platform. If Apple increased the % then yeah - sure I’d be behind lowering them and be angry with Apple but as of now: users want an apple device and developers have a choice to Cather to them or not. There are a lot of Android only apps that work fine so I think it’s fine if you don’t support ios
- manigandham 5y ago> "will always be vetted" It isn't. Malware is already an option. And websites are available on the phone, along with text and calls and many other channels that are constantly being used for scams and attacks. iOS isn't magically invulnerable and security would be handled the same way as MacOS (which also has an app store). This really isn't that big of a deal as you make it seem. As for the rest, the other comments already describe the issues with the size of the company and importance of mobile devices leading to the current challenges. Reality, and how people and companies operate, just isn't that black and white.
- heavyset_go 5y ago> Because I think they service me better this way. I don’t want to have an ecosystem that allows malware to be an option. You already have one. iOS exploits and vulnerabilities are cheaper than Android exploits because they're so plentiful. The App Store was responsible for shipping hundreds of millions of copies of Xcodeghost, as well.