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It's strange maybe I like to use the mental landscape, but I prefer the ASCII character graphics than use any tileset. The game is terribly addicting and the ta
by SubiculumCode 5y ago
It's strange maybe I like to use the mental landscape, but I prefer the ASCII character graphics than use any tileset. The game is terribly addicting and the tactics can be quite deep. And you die, so easily. It's just a great game. And I love the whole scene with all the variant games.
- thaumasiotes 5y ago> It's strange maybe I like to use the mental landscape, but I prefer the ASCII character graphics than use any tileset. The ascii graphics are vastly superior purely in terms of the amount of information you can display on the screen at once. Tiles are huge and fat, which prevents you from being able to see anything. Expect to die frequently to attacks from monsters that can't be shown onscreen. "Modern" ToME tries to work around this by having a graphical tile be much larger than the space alloted to it on the ground. Thus, you get overlapping graphics that are very difficult to understand. I'm not sure what the appeal of the tiles is supposed to be. The downsides are enormous.