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Missing the point they the only way to install apps on an IPhone is the app store. If you had choice to freely download apps from the internet, this would not b
by marsdepinski 5y ago
Missing the point they the only way to install apps on an IPhone is the app store. If you had choice to freely download apps from the internet, this would not be a monopoly abuse issue. Then sure charge on the app store whatever you want, allow competing so stores that also offer reviewed software.
- michaelmrose 5y agoCorrect if they did this virtually every really big player would opt out and offer a package on their website. See the MS and apple desktop store.
- josephcsible 5y agoNo they wouldn't. See the Google Play Store.
- valparaiso 5y agoDo you know that Epic failed with their Android Epic Store because no one was sideloading it from their website and quickly went to the Goole Play Store and started paying 30% fee because users use unified solutions not geek ones.
- EpicDavi 5y agoI don't think so. I'd say the mobile market is quite different. Look at Android and the Google Play Store which also has similar pricing stipulations. There are players offering separate app sources/stores (Amazon or Epic appstores for example), but I certainly wouldn't consider virtually every big player or even a large portion opting out.
- michaelmrose 5y agoGoogle is less restrictive than apple leaving less reason to opt out.
- sneak 5y agoIf they did this, millions of iPhones would suddenly be filled with sandbox-breaking malware installed from websites, too. I believe Apple is ready to die on this anti-malware hill.
- fomine3 5y agoIt shouldn't be called "Sandbox"
- kmeisthax 5y agoWhich is exactly why Apple users specifically do not want third-party app distribution at all. This isn't just blind fanboyism, either: PC gamers absolutely loathe Epic Games Store and the Microsoft Store, because they want their entire collection of software to live on Steam. Yes, a decade and change ago everyone hated Steam, but now it's the established way of doing things. The more developer-friendly, competitive option is to have 15 different launchers, one for each publisher, with their own payment systems, terms of service, and so on. You can see this in the reactions Apple users have to the Epic lawsuit, versus their reaction to stories of Apple demanding their cut from developers that don't have it to give. They're way more sympathetic to companies that aren't trying to split their app libraries in half. (EDIT: I should probably clarify that I, myself, don't think alternative iOS app stores would actually take off without major cross-subsidies from powerful industry players. Google Play has a stranglehold in markets where it's available, even though Android has no technical lock-out like iOS. EGS on Android is a joke and I would never install it. On the other, OTHER hand, though... Android in China, where Google Play is banned, is basically PC digital downloads, pre-Steam.)
- michaelmrose 5y agoThis is you really liking the mall experience where stores are paying twice as much rent to be in the mall and trying to make it illegal for shops to do business outside the mall to maximize your shopping experience. You and the mall are both in love with the idea. If you want to shop in the mall vote with your wallet if there isn't enough demand to convince merchants to situate themselves there then deal with it. Laws forcing merchants and customers into the mall ought to be themselves illegal.
- fomine3 5y agoSee Android.
- hnick 5y agoI think what you are saying is probably correct, but remember what happened to MS and IE. IE was never forced, and other options weren't blocked. The issue was bundling and inability to uninstall due to tight coupling. Both of those would apply to iOS though the details and current political landscape would probably give them a pass.