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I've been playing since the same time. My favorite version on the PC was called I think something like "ultimate" angband... it had code to procedurally genera
by Accujack 5y ago
I've been playing since the same time.
My favorite version on the PC was called I think something like "ultimate" angband... it had code to procedurally generate vaults - larger open rooms that were oval, round, or other non rectangular shapes (within character set limits) with various geometric side chambers - on random levels that were stuffed with both out of depth monsters and out of depth treasure.
Deciding how and when to approach those was an exercise in itself, and the rewards were worth it.
It also had monsters that would breed explosively, as in between your moves. In the time it took you to take three steps toward a pile of louses (lice), they would multiply from 5 to 12 total. Fun stuff.
- thaumasiotes 5y ago> It also had monsters that would breed explosively, as in between your moves. In the time it took you to take three steps toward a pile of louses (lice), they would multiply from 5 to 12 total. Fun stuff. That has always been a feature of mainline Angband. "Breeding explosively" is the exact term used in the monster memory.
- thaumasiotes 5y ago(The behavior is inherited from Rogue itself, where slimes can do it.)