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> Teenage Engineering’s products but they have an air “pure consumerism”. I got bad news for you buddy, video games don't have a functional purpose any greater
by an_opabinia 5y ago
> Teenage Engineering’s products but they have an air “pure consumerism”.
I got bad news for you buddy, video games don't have a functional purpose any greater than beautiful design. You're sort of barking up the wrong tree if you wanna take a dump on something. But I think this was said in good faith, and you should just consider that Teenage Engineering's Pocket Operators have a totally different, literally unpolished aesthetic and also sell very well.
- fumar 5y agoVideo games serve as entertainment and for many people an escapist solution. Yes, I own a few Pocket Operators and owned an OP-1 previously. Playdate is an evolution of TE’s design aspirations. The OP-1 included video game like animation and influences in its music engines. Similar to the OP-1, I am concerned that its strict design POV may hinder creativity. Some artists prefer limitations. I would’ve loved an editable sequencer on the OP-1. Was a backlight that hard to include for the Playdate?
- elliekelly 5y agoAside from entertainment video games are increasingly used as a sort of virtual socializing. Especially among Gen Z with Minecraft and Roblox. Microsoft has been tailoring the Xbox experience to be way more social-oriented and I think it will pay huge dividends for them.
- zemo 5y ago> video games don't have a functional purpose any greater than beautiful design some games do, some games don't. Different games have different goals.
- philtar 5y ago> literally unpolished aesthetic They are seemingly, or apparently unpolished. Not literally. You can bet that they spent a huge amount of time making sure it looks unpolished but still good.