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> It's a bit sad to think of all the high school kids turning their backs on building treehouses and sitting in class dutifully learning about Darwin or Newton
by matt_s 5y ago
> It's a bit sad to think of all the high school kids turning their backs on building treehouses and sitting in class dutifully learning about Darwin or Newton to pass some exam, when the work that made Darwin and Newton famous was actually closer in spirit to building treehouses than studying for exams.
The current educational system seems to turn off high school kids (anecdotal evidence being my own) from pursuing anything remotely school like. If there is mention of a "project" it is perceived as interfering with their time away from school which is usually involving sports, friends, video games, and media consumption (netflix, youtube, etc.)
I want my kids to explore opportunities to find something that sparks their interest enough where they are excited about spending time on it, pursuing it on their own. I think this will help them identify areas of interest for college and their future.
Any ideas on how to do this without it seeming like its "school" work?
- tmotwu 5y agoPeople need incentives, and being competitive in school-like activities provides them. Universities have been moving away from evaluating candidates from raw academic or scholastic perspectives. For instance, removing standardized testing from the process. [1,2,3] This has raised concerns and considerable pushback from parents. It raises the uncertainty of admission, even if they raise a child to do everything right and mold them into the standard high achieving student. Of course, not unwarranted concerns: how do we fairly evaluate a student's external achievements without picking favorites. There is no objective measure to solve that problem. [1] https://www.nytimes.com/2021/05/15/us/SAT-scores-uc-university-of-california.html https://www.nytimes.com/2021/05/15/us/SAT-scores-uc-universi... [2] https://www.wsj.com/articles/harvard-university-wont-require-sat-act-for-admissions-next-year-11592272825 https://www.wsj.com/articles/harvard-university-wont-require... [3] https://mitadmissions.org/blogs/entry/a-special-announcement-about-sat-subject-tests/ https://mitadmissions.org/blogs/entry/a-special-announcement...
- matt_s 5y agoI was asking how to get kids to explore things where they might find something that sparks them to desire to spend time on "A Project of One's Own". Competition in school or school-like activities is a fabricated incentive that doesn't have anything to do with kids doing what Paul is talking about with "A Project of One's Own". Chasing a GPA leads to a feedback loop akin to "keeping up with the Joneses" and basically the "plodding along" path in life.
- tmotwu 5y agoWhere do you find the balance between spending time maximizing your child's entry into a safe and secure future versus entertaining their passions? Not that being passionate about something and school-like activities are mutually exclusive anyway. Anyway, kids are far too young to decide what they want to do, so college is a good time and place for that already. Most students coming in to top universities come in undeclared. Maybe Paul's kids have that privilege to go down that riskier alternative. For many others, its non existent and frankly, it is tone deaf.
- ryandrake 5y agoAs a (relatively new) father, I think about this a lot. The way I see it, when I was my kid's age, we used to have middle-class opportunities for A students, B students, C students and D students. Maybe A students went on to good universities and did really well, B students went to college or something but still lived a solid middle class life, C students maybe could do a little community college and still eek out a living, and D students got by with hard work and some assistance. There was a reasonable shot at a middle path for everyone. But now the middle class is disappearing, and society is very quickly bifurcating into two classes: "Well off" and "Crippling poverty/prison". The bar is higher and the stakes are higher now than when I was a kid. The world is now a brutal and competitive slug-fest for those shrinking number of top slots, and if my kid doesn't get one of them, she's doomed to a really tough life. Only the top-tier of the A students gets a crack at "well off" and the rest--will be left behind. There's no middle path anymore. There is a huge tidal wave of inequality coming, and I am willing to sacrifice to ensure my kid gets on one of the few boats left. She can figure out what she's passionate about once she's safely on the boat.
- ItsMonkk 5y agoI actually learned this lesson playing World of Warcraft, a Massively Multiplayer Online game. You see in WoW there is a huge timesink of effort required to beat the game. We're talking thousands of hours of gameplay. It's a social game, and the more skilled the people that you are with, the quicker that comes. It's also an RPG, meaning that you need to do x to do x+1. The playerbase therefore learns the most optimal way to do everything the fastest possible way, and they call that the meta. The meta is almost always monotonous and boring. It's a terrible way to play the game, but if it gets you to be playing with a cool group of people, people will bore themselves to death. Another aspect of the meta is that being an RPG, you are just about forced to stick to one character. When a patch is added to the game and your character goes from the storngest to the weakest, your social status drops considerably. But no problem, because in a few months another patch might launch that switches the balance. The group of people that you deal with therefore need to treat you well when you are weak so that you will stay with them when you are strong. The neat thing with WoW is it's 15 years old, there have been many many cycles, and all of the people driven to play this way have long since burned themselves out. We see numbers for what they are. We see the social status games. The balance is to ignore the numbers and find the people. The people going to Stanford might just be on average better people than going to your local State University, but if you can find people to fill out your social circle within your State university that meet your criteria, do that. If you can sacrifice a little bit of effort to move yourself somewhere slightly better to get around better people, maybe that's worth it. But don't sacrifice everything for Moloch. And the lesson you learn once you give up the numbers, that we all intuitively know anyway, is that you very quickly get BIGGER numbers than those chasing it. Capability comes from the feedback of learning and doing. When you do stuff for fun and feel pain when you mess up, you become motivated to learn, which gives you more opportunity to play. So there was actually no balance after-all, the dominant choice was always to play. So here's to play. Here's to WoW. A gigantic waste of time that has taught me many of lives most important lessons.
- TeMPOraL 5y ago> being competitive in school-like activities provides them To an extent. I keep wondering, wouldn't it be better if schools/universities were structured as PvE challenges, not PvP ones? Trying to elicit a culture of collaboration, instead of pitting students against each other? I may be strongly biased, because I hate competition outside of games[0], and competitive incentives generally make me stop caring. -- [0] - Particularly, games in which points are fake and only matter for brief status rewards and after-play joking.
- tmotwu 5y agoCollaboration and competition are not mutually exclusive. Competition does not always result in self-determination. For instance, people mentor others because they might learn something new themselves or grow their network. Thus, you can enjoy collaborating with others while doing so because of your competitive ambitions.
- TeMPOraL 5y agoIt's the question of who are you competing with, and how hard. That's why I mentioned PvE and PvP games. I find a fair competition against a (widely understood) environment fine. I dislike competing against my fellow players. As an example: our class at the university was somewhat unique in that, unlike most other departments/subjects, our scholarships were thresholded only by grade average. So, where students in other classes were competing against each other to reach the few top spots that paid money, in our class, we all helped each other out. Helping another student didn't jeopardize your chances at the scholarship, and it felt nice when the person you helped got the scholarship too. We were playing a PvE game - competing against the grading system. Even though ultimate rewards were given based on individual performance, there was no downside to cooperation.
- ItsMonkk 5y agoIf I was a Professor teaching the same class to two different sections, it would be really neat to give the entire winning section extra credit based on the difference between the average values of the two sections. This would encourage group study and would ultimately lead to students helping their other classmates out. And since teaching is the best way to learn, everyone would do better. Maybe you don't even need two sections. Just split the class into two teams? Has this been tried anywhere?
- okareaman 5y ago> it's a bit sad to think of all the high school kids turning their backs on building treehouses and sitting in class dutifully learning about Darwin or Newton to pass some exam, when the work that made Darwin and Newton famous was actually closer in spirit to building treehouses than studying for exams. Charles Darwin ...University of Edinburgh Medical School (at the time the best medical school in the UK) ...father sent him to Christ's College, Cambridge, to study for a Bachelor of Arts degree ...In his final examination in January 1831 Darwin did well, coming tenth out of 178 candidates for the ordinary degree. Newton was a fellow of Trinity College and the second Lucasian Professor of Mathematics at the University of Cambridge.
- denimnerd42 5y agoDidn't the wealthy also have amazing tutors..? Today tutors are more for people who are behind but I think back then tutors would fulfill the role that the web plays today. Except way more effectively.
- antognini 5y agoI think PG is right, at least about Darwin. Darwin's father pushed him to study medicine, which he wasn't especially interested in. Darwin did okay grade-wise but goofed off a lot with his hobby in naturalism. His father didn't even want him to go on the trip on the Beagle!
- spacedcowboy 5y agoI have a 9-year-old, and he's pretty much into his "iPad time" where he gets 30 minutes per day. He's got a soccer team which demands a certain amount of time per week, but like most kids he has a lot of free time... We did two main things: 1) From the age of about 7, we started him on something called "Beast Academy", which is basically a maths course for kids, using examples in a cartoon-like style. He did simultaneous linear equations a month or so back, and I'm pretty sure we didn't do that until I was 11 or so... He's pretty competitive, so harnessing that and treating it like a competition or puzzle that he could solve was the best way to get him to accept a daily dose of maths, say 2-3 pages of questions in the books. That's not to say there haven't been times when we say "Beast Academy first, iPad after". He is a kid after all... What we don't do is treat it like schoolwork. We draw the distinction between the two - this stuff is more advanced than his school is teaching, and he understands that doing it now makes it easier in school, which is a win - but treating it as a "joint exploration" thing where we talk about the concepts ahead of time, and then he tries out the questions, then we go over them without worrying about which ones he got right or wrong lets him see the difference between this and school too. It became more like puzzles and fun because we worked at making it more like puzzles and fun. 2) Every two weeks or so we get one of {Makeblock kit[1], AdaBox[2] or Kiwikit[3]}; he got 3 of the large technical lego sets (the 3-4000 block ones) for Xmas; he's seen me programming stuff before (Saltwater fishtank controller, most recently radio telescope software) and he likes building stuff and coding stuff - the kits above (apart from Adabox) often have a guide of what to do to get started then leave it to the imagination, and it's actually interesting to see where he takes them. I'm fairly certain he gets a kick out of the weekly show-what-I-built to grandparents over FaceTime as well. I also include him in my "building stuff" projects. When I wanted a better solution for hanging the lights off the ceiling over the fishtanks [4], we both sat down, I sketched, I asked him questions and whenever he came up with an idea that I thought would work well, or even if he came up with the same idea I'd already had, I'd say "ok, let's go with that", sparking interest and involvement. Even at age 9, you want some ownership of what's happening :) When he was 6, actually for his birthday party, I made a lego-boats raceway [5], and since it was for him he gave a lot of input (and wanted to help make it so it was "perfect"). I don't give 6-year-olds power tools but letting him decide where the obstacles ought to go, then doing a test-run, and talking about why the placement matters and letting him change his mind to have something "better" to show his friends was a lot of fun for him, and he got a kick out of talking about why it was better in the current configuration when people came to the party. We do other things, but the common thread is involvement and ownership, and that also comes with consequence. I'm (generally) fine with him making mistakes and not fixing them myself (unless it's really crucial, I'm not going to let him hurt himself). He gets to understand consequences that way, and (slowly :) learnt that it's better not to always insist on his own way. At the end of the day, I'm just trying to make him use that brain of his for more than watching videos, and the best way I know of is to make it fun to do. Coincidentally, that makes it fun for me too :) The results manifest in often-unlooked for ways: when we were watching a Saturday night movie he'd chosen (we rotate choice) and after a giant 60' tall baboon-like creature had jumped up an improbably large distance, he turned to me and said "that wasn't right - he's strong because he's big but he's really heavy too". There's looking, and there's seeing. I'm trying to teach him to see by learning to do. [1] https://www.makeblock.com https://www.makeblock.com [2] https://www.adafruit.com/adabox https://www.adafruit.com/adabox [3] https://www.kiwico.com https://www.kiwico.com [4] https://i.imgur.com/46jq2XM.jpg https://i.imgur.com/46jq2XM.jpg [5] http://lego-boats.oobergeek.net http://lego-boats.oobergeek.net