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I wrote on the same issue when working on a VR desktop setup. if anyone finds it interesting: https://rein4ce.medium.com/windows-desktop-vr-c405944b4853 https:
by __stdcall 5y ago
I wrote on the same issue when working on a VR desktop setup. if anyone finds it interesting:
https://rein4ce.medium.com/windows-desktop-vr-c405944b4853 https://rein4ce.medium.com/windows-desktop-vr-c405944b4853
My guess is we need at least 4K displays per eye for VR to be as readable as a 1080 monitor, without distortions beyond the sweet spot in the very center.
There were some Kickstarter projects a few years back for VR headset like this, but I guess none of them got any traction.
- vimacs2 5y agoPretty sure the PiMax "8K" (Misleading term since it's not 8K, it's just 4K per eye) fits the bill. They have had issues with production before but more recent reviews indicate a major improvement. Do expect distortions on the edges though especially if you set it to display the full FOV.