3 ms·
This is caused by antialiasing implementation assuming the background is white, and using the wrong end of the gamma curve. Every single one of them does, and
by AstralStorm 5y ago
This is caused by antialiasing implementation assuming the background is white, and using the wrong end of the gamma curve.
Every single one of them does, and it's more visible with subpixel rendering being on, as it causes visible color fringing.