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Really cool to see this being written with Rust/WGPU! I really hope it has a strong future ahead of it - being able to target multiple native graphics APIs with
by bschwindHN 5y ago
Really cool to see this being written with Rust/WGPU! I really hope it has a strong future ahead of it - being able to target multiple native graphics APIs with one codebase is very alluring.
A friend and I adapted a wgpu-rs "boids" example to render strange attractors with compute shaders, though we basically haven't applied _any_ polish to it yet:
https://github.com/bschwind/strange-attractors https://github.com/bschwind/strange-attractors
- deleted 5y ago[deleted]